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Soloblast

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Joined: 25 Aug 2013
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re: Legendary Item Imbuement Guide

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I sourced most of this from Lotro.com with a few tidbits of info from me.

 

What Is Imbuement?
Imbuement is a new alternate advancement system for Legendary Items that is designed to expand from update to update. Imbuement is an opt-in process available at level 100 that permanently transforms a Legendary Item. Once Imbued, it never needs to be re-forged or reconfigured again. That means an item that feels more, well, legendary, and greatly reduces the grind-and-craft aspects of the old system.  


 

Imbued Legendary Item UI.

How does it work?

  • You choose how many and which of your level 100 legendary items to imbue.
  • Imbuement will convert your Legendary Items’ DPS and class-specific legacies into extendable legacies that will grow as you accrue IXP.
  • Each update we will release a number of available tiers that can be gained for each legacy.
  • With Update 16, there will be 35 available tiers for each class specific legacy and 25 DPS or Class Stat (Ex: Champion Rune’s Incoming Healing Rating) tiers.
  • Upon imbuement, each legacy will have roughly 25 tiers unlocked that can be ranked up by IXP.
    • The additional 10 tiers will be locked but can be unlocked by using existing items that can be found in-game, or via Mithril purchase.
      • The age of the item and improvements you have already made to the item also provide some unlocks upon imbuement.
    • With each future update we will release additional tiers, some of which are unlocked by default, and some that can be unlocked.

The Imbuement Process
Let’s walk through the imbuement process as a whole and what you should expect come Update 16.

How do I imbue my LI?
If you have reached level 100, all you need to do is speak to your friendly neighborhood  Forgemaster and you will see an imbue option in his menu. It’s important to note that a legendary item can be imbued regardless of how leveled up it is. Imbuing a fully leveled-up LI does have its advantages, as described below.

 
 

Note: This screen displays what your current legacies on your weapons will change into. You can cross compare what you have on your weapon by hovering over its icon above. While most legacies have become extendable for many ranks, some inevitably had to change. Later in the guide, I will post a chart that shows old legacies and what they are changing to, by class. Be sure to look at this to help decide what legacies you want to change, if any. NOTE: REMEMBER TO CHANGE ANY LEGACIES BEFORE YOU IMBUE YOUR ITEMS! NOT DOING SO WILL RESULT IN HAVING TO USE MITHRIL COINS TO CHANGE LEGACIES AND/OR USING A LEGACY REPLACEMENT SCROLL (THESE SCROLLS DROP IN INSTANCE CHESTS AND HAVE A LOW DROP RATE LIKE RELIC REMOVAL SCROLLS)

What do I need to qualify?
All you need to qualify for imbuement is a level 100 Legendary Item (Bridles cannot be imbued for Update 16). It’s important to note that any age item can be used: if you are attached to your second or third aged weapon, feel free to bring it along for the ride (if you put the work in, you can make it just about as powerful as a First Age item). However, there are advantages to imbuing a higher age and leveled up LI. They are:

 

  • Age Bonus – First and Second age items receive a number of tier unlocks across all legacies as well as additional tiers for their DPS or Class Stat Legacies.
    • First Age - receives 3 unlocks for DPS / Main stat upon imbuement. The DPS / Main stat legacy also gains 6 tiers worth of IXP.
    • Second Age – receives 1 unlock for DPS / Main stat upon imbuement. Their DPS / Main stat legacy also gains 2 tiers of IXP.
  • DPS Legacy Rank
    • For every rank applied to the items’ DPS or Class Stat legacy the item will receive a tier of IXP for that legacy.
      • Ex: If your sword’s DPS legacy is rank 7 upon imbuement, post imbuement your legacy will already be at tier 7/15.
  • Legacy Slots
    • Every legacy slot that is unlocked pre-imbuement, remains unlocked post imbuement. For those who imbue with a fresh legendary item, you can unlock extra legacies within the Legendary Item Manager or via Crystal of Remembrance until you have a total of 7 legacies (plus DPS / Main stat).
      • Important to note: For imbued legendary items, Crystals of Remembrance can be used multiple times until you have all the legacy slots unlocked. Traditional LIs still only accept a single Crystal of Remembrance.


 

This newly imbued item did not have all its legacy slots unlocked pre-imbuement. With imbuement, a locked symbol displays next to the slot if it is indeed locked. The UI will show you all the slots available, Clicking on the locked symbol is a quick way to unlock the slot if you are in a rush to deck out your new imbued LI.

After it’s imbued, what’s next?
Once a Legendary Item is imbued, it’s time to just enjoy the game. All IXP you accrue from killing monsters, completing quests, or applying IXP runes to your weapon will automatically distribute through the weapon. No need to manually rank legacies up, the weapon takes care of all the work for you! The only thing you need to worry about is unlocking tiers once your legacies reach their current cap. IF YOU HAVE MULTIPLE LI'S AND CAPPED TOONS, THE AMOUNT OF IXP NEEDED CAN GET PRETTY OUTRAGEOUS. IF YOU RUN OUT OF IXP RUNES HERE ARE SOME GOOD WAYS TO GET MORE: RUN INSTANCES, PURCHASE VIA LEGENDARY BARTER NPC IN SKIRMISH CAMP, REFINE RELICS FOR CHANCES TO GET IXP RUNES.

 
 

Next to each legacy on the UI, is an IXP bar. When these bars fill up, the legacy gains a tier and its bonus is increased. On the right of the bar, the legacies current tier is displayed over the current max tier you have unlocked. This box will remain as a button until you have unlocked all available tiers on a legacy for that update. When you do, the numbers will turn gold.
 


 

When a bar turns silver, it means that you have reached your current max tier, but there are more tiers available to unlock. A gold bar means that a legacy is at the max available tier for this update.
 

Replacing a legacy Post Imbuement
Replacing a legacy on your imbued legendary item is a streamlined process. You no longer need to collect individual scrolls for each legacy. Instead, any time you want to replace an imbued legacy, you can select from a list of all the legacies appropriate to your item using an Imbued Legacy Replacement Scroll or directly through the Legendary Items UI by using the Replace Legacy button.

This image shows you the display for replacing a legacy. Note that hovering over the legacies on the right will give you a breakdown of not only what bonus the legacy has, but what those numbers will look like at max tier.

Will all current legacies become extendable?

  • While many legacies in-game will become extendable, some are just not extendable and will be replaced by new legacies.
    • This conversion will happen upon imbuement and will not affect legacy functionality pre-imbuement.
  • Legacies that cannot be extended generally affect a property with an obvious limit. Mechanics that do not scale well include:
    • Maximum number of targets of a skill
    • Power cost modifiers, which will eventually reach 100% reduction
  • Conversely, properties like % damage increases can be extended forever.
  • When you imbue, no legacy will just vanish from an item. If a legacy changes, upon imbuement your item will immediately receive the new imbued legacy.

How do the old LI items fit into this new system?
Many of the items that players have familiarity with using on their LIs will continue to work within the new system, while some will have some additional functionality that they previously did not have:

  • Scroll of Empowerment
    • Unlocks and completes an additional tier of their DPS / Main stat legacy.
    • For players who want a quick option, this functionality can be purchased directly from the Legendary Items UI for Mithril Coins.
  • Star-lit Crystal
    • Unlock and gain an additional tier of their DPS / Main stat legacy.
      • Example: if the items DPS has progressed to 8/15 tiers, using a crystal will increase that progress to 9/16.
    • There will no longer be a restriction of 3 star-lit crystals that can be applied to an Imbued item. The only restriction in imbuement is that a star-lit crystal can only be applied if there is a tier to unlock for the item.
      • You cannot use these as a means to power level your weapon up to max.
    • Crystals that are applied pre-imbuement will work the exact same way as they do post-imbuement.
  • Scroll of Delving
    • Unlocks an additional tier of ALL legacies on an item.
    • This can only be used once, either pre or post-imbuement.
  • Title Scrolls
    • These items will not receive any change in their functionality and will continue to work as they currently do in the system.
  • IXP Runes
    • These items will not receive any change in their functionality and will continue to work as they currently do in the system. Per-item IXP is distributed evenly across all Legacies, even those that have reached their current Tier cap.
  • Replacement Scrolls
    • Replacement scrolls will no longer apply to an imbued item. As mentioned above, their functionality has been superseded by new options for replacing a legacy.
  • Crystal of Remembrance
    • Unlock an additional legacy slot (up to the cap of 7) on an item. The restriction of one per item is lifted for Imbued LIs.
    • Additionally, on using this item, you will be prompted with a UI to choose the legacy you would like to place in this newly unlocked slot.
      • No more blank legacies, no more random legacies. You unlocked it, you choose what goes in it.

 

Update 16 Legacy Changes and Updates Full List (Be sure to look at the list that follows this one, as it adds a couple legacy changes beyond this first list)

Traditional Legacy
Imbued Legacy Associated Change
  Beorning  
Minor Class Legacy: Grisly Cry Fear Duration Cry Damage Grisly Cry fear duration increased by 4s for all Beornings
Major Weapon Legacy: Call to Wild Duration Call to Wild Physical Mastery Rating Call to Wild duration increased by 5s for all Beornings
Major Weapon Legacy: Thickened Hide Duration Thickened Hide Tactical Mitigation Rating Thickened Hide duration increased by 5s for all Beornings
Minor Weapon Legacy: Bee Swarm Debuff Duration Bee Swarm Critical Defence Rating Debuff  
Minor Class Legacy: Rush Duration Rush Evade Rating  
     
  Burglar  
Minor Weapon Legacy: Riddle Range Riddle Range / Provoke Critical Chance Debuff  
Minor Class Legacy: Pulse Modifier for Glee Dust in the Eyes Miss Chance  
Major Class Legacy: Critical Chain Skills Critical Chance Critical Chain Skills Critical Rating  
Major Class Legacy: Specialization Skill Critical Buff Duration Purge Corruption Damage  
Major Class Legacy: Tricks Duration Trick Resistance Penetration  
Minor Class Legacy: Addle Induction Multiplier Addle Tactical Damage Debuff  
Minor Class Legacy: Coup de Grâce Stealth Window Coup de Grâce Critical Rating  
Minor Class Legacy: Reveal Weakness Range Reveal Weakness Incoming Damage Debuff  
     
  Captain  
Major Weapon Legacy: Pressing Attack Max Targets Battle-hardened Outgoing Healing Pressing Attack Skill max targets increased to 5 for all Captains
Minor Class Legacy: Time of Need Buff Duration Time of Need Buff Duration / Time of Need Damage  
Minor Weapon Legacy: Make Haste Duration Battle-readied damage Make Haste Cooldown reduced from 3min to 2min for all Captains
Minor Weapon Legacy: Battle States and Defeat Response Duration Battle-hardened Incoming Damage Reduction Battle States and Defeat Response effect durations increased to 15s for all Captains
Minor Class Legacy: Bleed Pulses Bleed Critical Rating  
Minor Class Legacy: Shield of the Dúnedain Duration Shield of the Dunedain Incoming Healing  
     
  Champion  
Major Class Legacy: Champion's Horn Stun Duration Champion's Horn Stun Duration / Horn of Gondor Physical Mitigation (Debuff)  
Minor Weapon Legacy: Battle Frenzy Cooldown Battle Frenzy Cooldown / Battle Frenzy Physical Mastery  
Major Class Legacy: Ebbing Ire Cooldown Ebbing Ire Cooldown / Ebbing Ire Tactical Mitigation  
Minor Class Legacy: Great Cleave Duration Exchange of Blows Damage  
Minor Weapon Legacy: Hamstring Duration Hamstring Damage  
Minor Weapon Legacy: Sudden Defence Cooldown Second Wind Power Restore  
Minor Class Legacy: Champion Skill Bubble Magnitude Sudden Defence Cooldown / Champion Skill Bubble Magnitude  
Minor Weapon Legacy: Sprint Duration Sprint Evade Rating  
Minor Class Legacy: Adamant/Invincible Duration Unbreakable Damage  
Minor Weapon Legacy: Fear Nothing Cooldown Fear Nothing Incoming Healing  
Major Weapon Legacy: Ferocious Strikes Cooldown Ferocious Strikes Damage  
     
  Guardian  
Major Weapon Legacy: Guardian Area Effect Melee Targets Area Effect Skill Damage Guardian AOE skill max targets set to 5 for all Guardians
Minor Weapon Legacy: Stamp Cooldown Stamp Cooldown / Stamp Damage  
Major Class Legacy: Challenge Targets Reactive Parry Damage Challenge max targets set to 7 for all Guardians
Major Class Legacy: Catch a Breath Cooldown Adaptability Block and Parry Rating  
Major Class Legacy: Catch a Breath Morale Heal Catch a Breath Cooldown / Catch a Breath Morale Heal  
Minor Class Legacy: War-chant Effect Duration Light Damage  
Minor Class Legacy: Force Taunt Duration Shield Blow Damage  
Major Weapon Legacy: Guardian's Ward Duration Sweeping Cut Critical Rating  
Minor Class Legacy: Stagger Effect Duration Stagger Damage  
Minor Weapon Legacy: Charge Duration Shield-swipe Critical Rating  
Minor Weapon Legacy: Warrior's Heart / Fortitude Duration Warrior's Heart Max Morale  
     
  Hunter  
Major Melee Legacy: AoE Skills Maximum Targets Rain of Arrows Damage Split Shot +2 max targets for all Hunters
Major Ranged Legacy: Merciful Shot Cooldown Exploisive Arrow Damage Cooldown reduction included as part of Imbued Merciful Shot Critical Damage legacy
Minor Melee Legacy: Merciful Shot Critical Multiplier Merciful Shot Cooldown / Merciful Shot Critical Damage  
Major Melee Legacy: Beneath Notice Cooldown Beneath Notice Cooldown / Beneath Notice Power Restore  
Minor Melee Legacy: Low Cut Bleed Chance Bubble Potency  
Minor Melee Legacy: Stealth Detection Precision Stance Finesse  
Minor Ranged Legacy: Distracting Shot Cooldown Swift Bow Damage  
Major Melee Legacy: Needful Haste Duration Barrage Damage  
     
  Lore-master  
Minor Class Legacy: Bane Flare Targets Light-type and Lightning Damage  
Minor Class Legacy: Fire-Lore Debuff Strength Charged Air Reflect Damage  
Major Weapon Legacy: Cracked Earth Range Ring of Fire Damage  
Minor Weapon Legacy: Burning Embers Range Nature's Fury Skill Damage  
     
  Minstrel  
Major Weapon Legacy: Healing Skills Induction Time Healing Skills Induction Time / Healing Skills Crit Rating  
Major Class Legacy: Anthem of War Damage (Physical) Anthem of War Physical Mastery  
Major Class Legacy: Anthem of War Damage (Tactical) Anthem of War Tactical Mastery  
Minor Class Legacy: Dissonance Stance Swap Buff Light Damage  
     
  Rune-Keeper
 
Major Class Legacy: Self Motivation Cooldown Self Motivation Cooldown / Runestone Damage/Healing  
Minor Weapon Legacy: Vivid Imagery Targets Vivid Imagery Damage Vivid Imagery max targets increased by +2
Minor Class Legacy: Word of Exaltation Cooldown Word of Exaltation / Bubble Potency  
Minor Weapon Legacy: Distracting Flame Cooldown Combustion Damage  
Minor Weapon Legacy: Chill of Winter Debuff Duration Sustaining Bolt Damage  
Minor Weapon Legacy: Glorious Foreshadowing Duration Bombastic Inspiration Heal  
Minor Class Legacy: Chilling Rhetoric Cooldown Epic Conclusion Damage  
     
  Warden
 
Minor Ranged Legacy: Adroit Maneuver Duration Adroit Manoeuvre Damage  
Major Melee Legacy: Marked and Dimnsh Tgt Debuff Marked Target Double-cast Chance  
Major Melee Legacy: Shield Gambit Buff Duration Persevere Block Rating  
Minor Melee Legacy: Hampering Javelin Duration Hampering Javelin Reset Chance  
Major Ranged Legacy: Fist Gambit Buff Duration Fist Gambit Skill Damage  
Minor Ranged Legacy: Shield Piercer Duration Shield Piercer Evade Debuff Chance  
Minor Ranged Legacy: Careful Step Duration Careful Step Movement Speed Penalty  


U15 Legacy
U16 legacy Associated Change
  Beorning
 
Major Class Legacy: Out-of-combat Wrath Decay Bear Form Critical Defence Out-of-Combat Wrath Decay reduced for all Beornings
Major Class Legacy: Bear Form Movement Speed Man Form Damage Bear Form Movement Speed increased for all Beornings
     
  Burglar  
Major Weapon Legacy: Cunning Attack Bleed Stack Chance Cunning Attack Bleed Damage Cunning Attack Bleed Stack Chance increased by 50% for all Burglars
Minor Class Legacy: Stealth Level Surprise Strike Damage New passive skill available at level 50 grants +3 Stealth Level to all Burglars
Minor Weapon Legacy: Trick Range Lucky Strike Critical Rating All trick skills have +9m increased range
Minor Class Legacy: All In Buff Duration All in Melee Damage All In Buff Duration now is included in "Loaded Dice" Gambler trait bonus
     
  Captain
 
Major Weapon Legacy: To Arms Duration Battle Shout Damage To Arms duration increased for all Captains
Major Weapon Legacy: Telling Mark Damage Cutting Attack Damage Telling Mark damage increase now included in Lead the Charge "Advantageous Attack" Trait
Major Weapon Legacy: Oathbreaker's Shame Duration Grave Wound Damage Oathbreaker's Shame duration increase now included in Lead the Charge "Master of War" trait bonus
Minor Weapon Legacy: Tactics Duration Muster Courage fear resist Tactics Duration increased to 45s for all Captains
Minor Class Legacy: Last Stand Duration Last Stand Heal Last Stand Duration increase now included in Leader of Men "Stand Tall" trait
Minor Class Legacy: Words of Courage Pulses Words of Courage Healing  
     
  Champion
 
Minor Class Legacy: Rend Pulses Raging Blade Damage Rend pulses increased by +5 for all Champions
Minor Weapon Legacy: Targeted Melee Skill Range True Heroics Power New passive skill available at level 50 grants +1.7m melee skills range to all Champions
Minor Class Legacy: Fight On Duration Fight On Critical Rating  
     
  Guardian  
Minor Weapon Legacy: Targeted Melee Skills Range Sting Critical Rating New passive skill available at level 50 grants +1.7m melee skills range to all Guardians
Minor Weapon Legacy: Guardian Bleed Pulses Bleed Critical Damage All Guardian bleeds have +5 pulses
Minor Class Legacy: Shield Wall Range Stoic Bubble Strength Shield Wall range has been increased by +20m for all Guardians
Major Class Legacy: Catch a Breath Cooldown Adaptability Block and Parry Rating Catch a Breath cooldown legacy incorporated into Catch a Breath Morale Heal Imbued legacy
     
  Hunter
 
Major Melee Legacy: Find the Path Movement Speed Trap Damage Huntsman "Pathfinder" trait now increases Find the Path Movement Speed by an extra +1% per rank across 5 ranks.
     
  Lore-master
 
Major Weapon Legacy: Staff Strike Cooldown Staff Strike Damage Staff-strike cooldown reduced from 10s to 3s for all Lore-masters. Staff-sweep cooldown reduced from 15s to 10s.
Minor Class Legacy: Ancient-Craft Targets Ancient Craft Armour Debuff Potency Ancient-craft max targets increased from 5 to 7
     
  Minstrel
 
Minor Class Legacy: Chord of Salvation Cooldown Chord of Salvation Crit Rating Chord of Salvation cooldown reduced from 15s to 10s for all Minstrels
Major Weapon Legacy: Soliloquy of Spirit Pulses Soliloquy of Spirit Healing Soliloquy of Spirit duration increased by 5 pulses
Minor Weapon Legacy: Call of the Second Age Targets Call of the Second Age Damage Call of the Second Age max targets increased from 2 to 5
     
  Rune-Keeper
 
Major Class Legacy: Prelude to Hope Pulses Prelude To Hope Power Restore Prelude to Hope pulses increased by +4 from 8 to 12 for all Rune-Keepers
     
  Warden
 
Minor Ranged Legacy: DC Mitigations per Target Defiant Challenge Damage return DC Mitigations per Target now included in Determination "Defiance" Trait
Major Melee Legacy: In the Fray Attack Duration Recklessness Legendary Skill Critical Rating In the Fray Attack Duration now included in stance skill effects
Minor Ranged Legacy: Javelin Skills Movement Miss Penalty Javelin Skills Critical Rating Miss penalty removed from all javelin skills and auto-attack
Minor Melee Legacy: Javelin Skills Max Range Ranged Damage All ranged skills have +5m increased range. Assailment specialization includes an additional +10m to ranged skill range.
Minor Ranged Legacy: Forced March Movement Speed Javelin of Deadly Force Damage Forced March speed increased by +13% to +38%
Minor Ranged Legacy: Ambush and Careful Step Induction Ambush Critical Rating Ambush and Careful Step inductions reduced by 3s (both now have 2s inductions)


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